![]() Though that still leaves the tank ramming itself into the ground every time it fires. Of course, all that usually doesn't matter in fiction, though some settings do restrict hovertanks to lighter designs. The amount of armor and equipment they could carry would also be severely limited. They would suffer from recoil issues (due to not having ground friction to push against), or have to burn more fuel to counteract it. Hover Tanks would be utterly impractical using real world technology, as they would burn a lot of fuel just to stay up and yet wouldn't clear most terrain obstacles. Oddly enough, even when a Hover Tank can float/fly high off the ground, it's usually still built like a ground tank, with its turret and weapons all only covering the top of the vehicle. They may also turn from a hover tank to a normal tank and back again, possibly in a similar way to Hubcap Hovercraft. ![]() Many may have a variety of Anti-Gravity drive, rather than air-powered thrust like real-world hovercraft. They usually hover inexplicably only a few feet off the ground, often bobbing slightly. ![]() Powered by Applied Phlebotinum, Hover Tanks are the go-to Rule of Cool war machine. ![]() So what happens when you make a Cool Tank float? You get a Hover Tank of course! ![]() And everyone knows that Cool Tanks are power incarnate. ![]()
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